The iron sights are very simple and clean, and the recoil values are very low. Though not as powerful as the Thompson, the MP40 is a respectable choice if one of the player's starting weapons runs out of ammunition. It costs 1000 to buy off the wall. 32 rounds 85 (1 SP), 85-19.7 (UO SP), 45 (1 MP), 48-16.8 (UO MP), 50 (Melee), Head: 1, Chest: 1, Limbs: .5 (SP), Head: 3, Chest: 1, Limbs: 1, 2.3 seconds loaded, 2.9 seconds unloaded (SP and MP), Low (higher in Multiplayer, but still low), A German soldier holding an MP40 in the animated cutscene of Der Eisendrache. 535 RPM It is the most frequently featured submachine gunin the Call of Duty franchise, as it is featured in all World War II installments, as well as appearing in the main games of the Black Ops series and in Call of Duty: Advanced Warfare. Description This mod replaces the Tec-9 (Combat SMG) with the KAP-40 from Call of Duty Black Ops 2. 100-60 Weapon Class None It is used in every level with Germany enemies except "The Great Crusade" and "An Easy Detail", where it is replaced by the MP44. 2s mid-magazine, 2.44s dry KAP-40s are scarce throughout the campaign. Automatic, 1 (loaded, 4 perks) 1.2 (unloaded, 4 perks). The iron sights are clear, but the recoil is high on this weapon, kicking upwards and somewhat to the side. At any range short of seven meters, the MP40 will deal 34 damage, netting a three hit kill. The MP40 appears exclusively and frequently in the campaign mission "Project Nova" and sports a new appearance, as it is covered in snow and a new outer chrome-like plating. Advanced Rifling is useful when using the MP40 aggressively, extending the small three hit kill range and the three headshot kill range. In the later rounds, players will frequently run out of ammunition. Weapon Class Medium Its iron sights are very clear, and it can also be single-fired, if the user has an adequate trigger-finger. Medium Submachine gun Maximum Ammunition Fire Mode The MP-40 is unlocked after the player prestiges the Airborne Division team for the first time. 100-80 (SP), 100-60 (Zombies) The MP40 is a very consistent SMG, and is by far the strongest SMG at long range. Recoil Automatic 500 RPM Console codename(s) Pop Goes the Weasel is the big Easter Egg in Mob of the Dead.This page will serve as a step by step walkthrough to obtaining it. “Following on from the TranZit mode, explore a huge Group 935 testing facility. 192 rounds (SP, MP, and Zombies) 160 rounds (MP w/ Aperture Sight) Recoil can be heavy depending on how long the player holds the trigger. The Suppressor can well suit a stealthier approach. This time around, it appears to be based on a Smith & Wesson Model 500 (with a Taurus Raging Bull's distinctive red-striped rubber grip), and somehow has its hammer self-cock after firing despite the lack of a slid… Submachine gun Damage Weapon Class Also, its range is somewhat decreased. Fire Mode 32 rounds + 64 rounds (MP) 64 rounds + 64 rounds (MP w/ Dual Magazines) Recoil MP40 Overall, the gun can be considered a much more abundant version of the British Sten. Magazine Size Reload Time The MP40 fires in a fully automatic configuration at 800 RPM. Magazine Size Wehrmacht. It is almost exactly the same as its Call of Duty: World at War variant, reusing its textures and using almost exactly the same statistics, if not exactly the same. 535 RPM The KAP-40 is a fully automatic machine pistol. Magazine Size The MP40 is also well suited to a Suppressor due to the small differential between maximum and minimum damage, meaning the range loss isn't all that hindering. The MP40 tends to exhaust ammo quickly, so in later rounds, it is best used as an auxiliary weapon for quick runs around hordes, while using a bigger weapon to eliminate larger crowds, or as a last resort to weapons that are not as useful, such as knife speed. The MP40 will move at the default base speed, aim down the sight in 200 milliseconds, and has good hip-fire accuracy. Submachine Gun Lastly, the rate of fire is so low that even a mediocre player could fire a semi-automatic weapon faster than it. Dual Magazine is not a strong choice on the MP40. MP40 Use various cool methods of transportation, fight new, deadlier Zombies and uncover deathly secrets at their homeland...” Cod ELITE Preview Synopsis. This gun owes its fame in Call of Duty: Black Ops to its usefulness in Kino der Toten, where it can be spectacularly useful in an entire game for headshots, knife kills, hellhound kills, and ease of acquiring it during early rounds in any of the aforementioned maps. In the campaign, an MP40 used by the enemy has a faster rate of fire than the one used by the player. Extended Mags increases the MP40's magazine capacity to 48 rounds, making reloads far from a chore thanks to the large magazines and lightning fast reloads. 535 RPM 2.6 mid-magazine, 3.3 dry Damage KAP-40 from Black Ops 2 by TheNathanNS 1.) The MP40 is a high damage per bullet weapon. When upgraded in the Pack-a-Punch Machine, it becomes the Afterburner once again (this time without the article "The"). German Military. The low ROF can be remedied to around 711 RPM, by using Double Tap. Wikis. 800-1800 (SP) 750-1000 (MP) 32+192(64+256 when Pack-a-Punched) Damage It is a reliable sidearm to the Mosin-Nagant rifle, due to the stated reason that ammunition is easily found, and that it also is powerful in close quarters. For Tier 3 perks, a perk to complement the corresponding Tier 2 or Tier 1 perks will yield good results. It also makes a minor appearance in Call of Duty: Black Ops III. The Pack-a-Punched MP40 does not increase any damage per round, and because the Pack-a-Punched version only has a double magazine size, Pack-a-Punching the MP40 can be considered a waste of points. 950 on Mystery Box The MP40 appears to be a test killstreak and a test weapon of the Care Package. 85 (1 SP), 85-19.7 (UO SP), 45 (1 MP), 48-16.8 (UO MP), 50 (Melee) Speed Cola is recommended on the iOS as the bolt must be pulled back after every reload, empty or not. HUD icon The MP40's rate of fire is good, although somewhat lacking compared to some other SMG's. 32 rounds (standard) 64 rounds w/ (Dual Magazines) The MP40 has odd accuracy traits. Maximum Ammunition MP40 Maximum Ammunition Low The announcer sounds for MP40 also exist in game files. In terms of damage, the MP40 is one of the most damaging fully automatic weapons. The MP40 appears in all Nazi Zombies maps, being available off the wall in all maps except for Nacht der Untoten for 1000 points, and from the Mystery Box in every map for 950 points. Reload Time 2.9 seconds The MP40 (Maschinenpistole 401) is a German submachine gun. Penetration abilities are poor, like other submachine guns. At any range past 23 meters, the MP-40 will drop to 25 damage. Weapon Class Extended Mags will also increase the MP40's starting ammo loadout by fifty percent, to 192 rounds, making Scavenger much less useful, allowing players to use other Perk 3 perks instead. UltimisPrimis. Cost (Black Ops) However, the MP40 also has the shortest three hit kill range of all SMG's capable of doing so, disadvantaging the MP40 in that regard. Rate of Fire Low Magazine Size [src] 1 Achievements 2 Obtainable Weapons 3 Buildables 4 More in depth Map description 4.1 The Outside: 4.2 The Main Facility … x1.1 Head On the last level of the game, Wehrmacht troops carry often up to 1,000 rounds or more with them. Medium-High The MP40 has good attachments for an SMG. Call of Duty: Zombies for the iOS. Maximum Ammunition Mason will slide down and kill both the unnamed merc and DeFalco with a KAP-40 pistol and wound Menendez with a stab to the leg. The "Annihilator" returns from Black Ops III as Seraph's specialist weapon. The Black Crow reduces the MP40's recoil values even further, helping to remain very accurate. Cost (Zombies) German Military. Rate of Fire Cost (Zombies) Recoil Using the Pack-A-Punch Machine will upgrade the KAP-40 to the Karmic Atom Perforator-4000. 100-60 (SP) 40-29 (MP: PC) 59-29 (MP: Consoles) Every time the player picks up an MP40 it will always have a full magazine, no matter how much the enemy soldier was shooting. Weapon Class The MP40's magazine capacity is average, holding 32 rounds per magazine. German Military. If the player is accustomed to the iron sights, this attachment should be avoided at all times. 1300 Range (explanation) 32+96 (MP) Level 1 1 Overview 2 Features 2.1 Starting Weapons 2.2 Wall Weapons 2.3 Mystery Box Weapons - 950/use 2.4 Obtainable Weapons 2.5 Buildables 2.6 Perk-a-Colas 2.7 Power-Ups 3 Trivia This map consists of four sub-maps, being Bus Depot, Town, Farm, and Diner. Used by The most a player can hold at once is 32 rounds in the magazine and 160 rounds of reserve ammunition. Pistols, or Handguns, are the go to sidearms when players run out of ammo on their primary weapon. The MP40's very high damage is offset by the the weapon having the worst ROF in-class: 535 RPM. It is featured in the killstreak's code, but cannot be acquired during gameplay. Category:KAP-40 images | Call of Duty Wiki | Fandom. Fire Mode Cost (Zombies) Handling of the MP40, along with the other SMG's, is generally good. 1000 Points The MP40 has good variants to offer. It is a very easy weapon to use, and ammo is never a problem, for almost all German soldiers use it on most levels. 192 rounds Fire Mode Recoil 32 rounds(64 rounds when Pack-a-Punched) Penetration This is one of the more worthwhile wall weapons of this game mode. The weapons "mp40_mp", "mp40_drop_mp" and "mp40_blinged_mp" do not work when acquired using "give all" console command. Reload Time The player will spawn in with 128 rounds total, divided between four magazines. The MP40 is still quite powerful at close range, still requiring only three rounds to kill one enemy. Medium Fire Mode The MP40 is one of the most common weapons in the game, and by default has abundant ammunition. It can be bought from the wall for 1000 points and its ammunition costs 500 points. Magazine Size Maximum Ammunition When placing it in the Pack-a-Punch Machine in the Nazi Zombies map Der Riese it becomes The Afterburner, and its magazine capacity and damage is doubled. The MP-40 makes a return in Call of Duty: WWII. It does high damage, though this tapers off in Call of Duty: United Offensive, along with high magazine capacity and very little recoil and an adequate rate of fire, except that unlike other machine guns, the MP40 does not have a semi-automatic firing mode. So far only the map Green Run is available on TranZit and different locations are accessible by the bus or on foot. Just like the console versions, it has the lowest rate of fire of all automatic weapons and a 32-round magazine, but that is where the similarities end. Sound(s) 32+96 (MP) Magazine Size 32 + 400 rounds As such, many players use other Tier 2 perks, in order to benefit from the MP40's high damage. When upgraded either by the Ubersprengen or via the Freefire perk "MK. Like most Call of Duty: World at War weapons, this gun differs little as far as the sight, but offers a generally good increase in damage. It's not too accurate, but the high rate of fire and decent power at close range makes it quite the IGN Logo MP40 Take your favorite fandoms with you and never miss a beat. Submachine gun 800-1800 Your weapon is a default KAP-40 … However, most players do not Pack-a-Punch this weapon, usually in hopes of getting a more powerful weapon from the Mystery Box. For other uses, see MP. Sometimes it is possible to see through the weapon when firing it whilst looking down the iron sights (look closely at the closest part of the gun to the player). It is available out of the Mystery Box in every remastered map (except Ascension, Shangri-La, and Moon), and it is also available off the wall in Verruckt, Shi no Numa, Kino Der Toten in their original wall buy locations, and Origins, where it is available off the wall where it originally was at the Excavation Site, with its wall buys at the Tank Station and near Generator 4 replaced by the VMP and KN-44 respectively. Weapon Class Rate of Fire The third-person model shows the stock folded, but the first person view shows the stock open. Small This can help check players using stealth/flanking tactics, who tend to over-rely on their stealth advantage. 32 rounds Anyway, this model features: * Perfect hand positioning Penetration MP-40 The Royalty will reduce the recoil values even further than the Black Crow, but at the alternate cost of a longer aim time and larger hip-fire spread. Low (higher in Multiplayer, but still low) AutomaticPack-a-Punched variant Unlocked For Tier 1 perks, basically anything, except for Bandolier, will work well. However, if the enemy is surprised, it will easily dominate them. Range (explanation) Note: I did not steal ZaziNombies design.The KAP-40 that I made was made a week before he even uploaded the video.